Masters of the Wild 3.0
A divine character is a character who uses magic gifted from faith. For example a Cleric who is essentially a warrior priest. Divine magic differes from arcane magic and none of the spells cross over and they arnt limited by spell chance failure from armour.
These classes are outlined in many books but there are a few books decicated to expanding on these divine characters.
This book only needs the players hanbook to be able to use. It has no other prerequisit books. Thia book has attentional spells, feats and classes to expand upon whar ia in the core players handbook.
This book is secondary to Complete Divine. It is the second divine book. It also has attional feats and spells. It also have a magnitude of prestigue classes but no original base classes.
This is a book for good characters. This is synonomous with Divien characters as theynare often good and characters sich as paladins have to be lawfully good alignes.
If you are playing a good divine character these 3 books are your best options to have a complex and diverse character in 3.5.
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