This book start out pretty standard with a few new classes feats spells etc. However it also goes into how to use the miniatures created to for the game.
It first foes into how to read the stat cards that come witht the miniature figures. These cards had all the information needed for them to do battle.
It mostly goes into rules for how to to large battles and skirmishes and strategies to run them successfully. Ive personally never used a d&d miniature however this gives great insignt to run complex battles with more than one foe and complex terrain features.
It goes deeper into movement rules than whats just in the players handbook.
It also goes into war elements such as warriors moral and when a battle may cease other than when the foe is dead.
This is an interesting read however unfortunatly 3.5 figures are long out of print. Myself i just use random minis withoutt assigned stats just represntations for the map to help stratigies movements. Mats and Minis are not essential to the game it can be done with imaginations.
However its a good book and has some useful info even if you dont use miniatures.
(This book makes d&d more like the mini game warhammer).
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