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The D&D Chick's Blog

A fun look at Table Top RPGs

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Top 5

Top 5 3.5 Classes for Novice Players

  1. Fighter (PH)

The most straightforward class. Pick a weapon some armor and go to town on enemies. Its not particulaily interesing or innovative but its the easiest to get going. Although it doesnt not have many abilities on its own it does have exta feat slots for customization

2. Rogue (PH)

The rogue tends to skulk in the background making it ideal for playwrs who arnt yet too comfortable with roll playing. There abilities are straight forward and focused. The rouge is very useful as they have high skill points and high damage from sneak attack.

3. Sorcerer (PH)

Perfect for the new play who is more interested in magic. Sorcer beat out wizard because they do not require as much planning/studying to lay out there spells. You have a spell list and a amount of spells per day and you can use any spell as long as you have the slots. Wizards like clerics require you to note how many times a day you want to ready each spell with out the ability to switch it out during combat. They knkw less spells but they can use any spell they know so long as they have the slots.

4. Cleric (PH)

Although they have to set there spells each day they can wear armor and fight. Divine spells are not mared by arcan spell chance failure so your erec doesnt have to be spell dependant. They are a little more complex than the aformwntioned class as religion and dietes play much more into limiting the character and forceing more roleplaying.

5. Duskblade (PH)

The only class I chose to highlight from a non core book. A duskblade is an arcane user than also uses weapons. They can wear more armor and use more weapons than the sorcerer. They are slightly more fidely as they have 2 focuses but they are perfect for the novice who wants a bit of everything. 

Top 5s – D&D Book Cover

The look of these covers are very important to people who collect the books, as well as to create visual interest for consumers in stores. For me, my favorite are all in the earlier editions (3.5, basic and the 2 editions of ad&d). Here is a list of some of my favortites.

1. 1st edition of ad&d monster manual.

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This cover looks almost as if it’s painted and the illustrations look kind of goofy which adds to its charm.

2. Players Handbook 3.5

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I love how this books looks like some sort on mystical manuscript, like something you would find in the actual game.

3. Basic Dunegons and Dragons.

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I think this book sums up the conent of the game. It shows a wizard and an archer fighting a dragon in a dungeon. It is a perfect description of the game summed up in a singel colourful image.

4. 2nd edition of ad&d dungeons master guide.

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This cover looks more epic and dramatic than the others depicted on this list. This helps to illustrate the grand scale that dnd adventures can reach.

5. Monster Manuel 5 from 3.5

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This cover is just cool. The cthulu like beast in this ornate book looks as if it could be an epic item/book you could find in the game’s world itself.

-thek8t

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